We found 3 S-tier strategies this league - Based or Cringe strategies Settlers of Kalguur - PoE #892

Empyriangaming
21 Sept 202415:07

TLDRIn this video, the host reviews 14 different strategies for the 'Settlers of Kalguur' league in Path of Exile, including both Atlas and non-Atlas strategies. They evaluate each strategy based on enjoyment and difficulty per hour, placing them in an order from most to least effective. The video features a sponsored segment for Boot deev, an online platform for learning backend development. The strategies range from fun and easy shrine looting to more complex and potentially frustrating methods like skittering delirium farming. The host also discusses the potential for high returns with strategies like gigantify Rogue Exiles, but cautions about the risks and requirements. The video aims to provide viewers with a comprehensive guide to the best strategies for the league.

Takeaways

  • 🎮 14 different farming strategies were tested this league, 12 Atlas and 2 non-Atlas strategies.
  • 💸 Strategies are ranked based on fun and currency per hour (divines per hour) generated by the player's characters.
  • 🔝 The 'Expedition' strategy, particularly with Tujen gambling, proved to be one of the most lucrative at 24 divines per hour, earning an S-tier ranking.
  • 🛡️ The 'Skittering Delirium' strategy was time-consuming with moderate results, earning a C-tier ranking.
  • 🟡 The 'Harbinger' strategy continues to be a reliable A-tier method, with consistent shard drops and occasional mirror shards.
  • 🚫 The 'Ultimatum' strategy was disappointing, generating low profits, and earning an F-tier ranking.
  • 📦 'Stacked Deck Farming' is a consistent and straightforward strategy for liquidating currency, making it a fun and effective S-tier strat.
  • 🔨 'Heist' was surprisingly enjoyable and profitable, with the potential for high returns, even without rare drops. It earned an S-tier ranking.
  • 💀 Strategies like 'Rolling Divination Boxes' and 'Simulacrums' were underwhelming in terms of fun and money-making potential, earning lower-tier rankings.
  • 🔄 The video emphasizes that farming efficiency and enjoyment vary greatly depending on player builds and luck, making certain strategies better suited to different players.

Q & A

  • How many strategies did the author test in the league?

    -The author tested 14 different strategies in the league.

  • What is the criteria for ranking the strategies?

    -The strategies are ranked based on a combination of the author's enjoyment and the difficulty per hour (diff per hour) they managed to achieve with their characters.

  • What is the significance of the 'Divine per hour' value mentioned?

    -The 'Divine per hour' value represents the efficiency of the strategy in terms of currency gain per hour, and it's a key metric used to rank the strategies.

  • What is the first strategy discussed in the script?

    -The first strategy discussed is an 'all and go' or 'almost all and go' strategy where the player picks up shrines without needing a strong character.

  • What is the sponsor of the video and what do they offer?

    -The sponsor of the video is Boot deev, an online platform designed to teach backend development in a way that isn't boring.

  • What is the second strategy mentioned and how is it ranked?

    -The second strategy mentioned is a cheap Ambush strategy, which the author ranked as a 'D' or 'E' due to its weak performance on t16 maps.

  • What is the highest ranked strategy according to the script?

    -The highest ranked strategy is 'Expedition', which the author considers an 'S-tier' strategy.

  • What is the author's opinion on the 'Skittering Delirium Farm' strategy?

    -The author found the 'Skittering Delirium Farm' strategy to be not great due to the time investment and the amount of maps required, ranking it as a 'C'.

  • What is the strategy that the author considers 'Old Reliable'?

    -The author refers to the 'Harbinger' strategy as 'Old Reliable', indicating it's a consistently good strategy.

  • What is the author's view on the 'Simulacrums' strategy?

    -The author finds the 'Simulacrums' strategy boring but consistent in terms of money-making, ranking it as an 'E'.

  • What is the author's final verdict on the 'Heist' strategy?

    -The author was surprised to find the 'Heist' strategy an 'S-tier' due to its fun gameplay and potential for high currency gain without relying on lucky drops.

Outlines

00:00

🎮 Introduction to Settlers League Strategies

The speaker introduces a tier list of 14 strategies used in the Settlers League, with a focus on Atlas strategies. The rankings will be based on personal enjoyment and the 'divine per hour' values achieved with different characters. Although these metrics vary based on individual gameplay, the speaker aims to provide helpful insights for players. A sponsor, Boot.dev, is also mentioned, promoting a coding platform that offers interactive and engaging backend development lessons with a 30-day refund policy.

05:01

🚀 All-in-Go Strategy and Cheap Ambush Strat

The first strategy discussed is the 'All-in-Go' strategy, where players quickly loot maps by picking up shrines without the need for a strong character. The strategy is fun but not quite 'S tier,' so it's rated 'A tier.' The second strategy, a 'Cheap Ambush' strategy, involves using Ambush scarabs but results in underwhelming loot, leading to a 'D tier' rating due to its lack of effectiveness in higher-tier maps.

10:04

💥 Giga S-Tier Expedition Strategy and Skittering Delirium Farm

The third strategy, Expedition, is rated 'S tier' due to its high profitability, with the speaker managing up to 24 divine per hour. Although haggling with Tu'jin slightly reduced profits, it remains highly efficient. The Skittering Delirium Farm, which involves Breaches in Tropical Islands, was less successful due to the time investment and difficulty, earning it a 'C tier' rating.

🔥 Rogue Exiles and Rolling Divination Boxes

The 'Rogue Exiles' strategy was fun and profitable but risky due to the high damage received, resulting in a 'B tier' rating. The 'Rolling Divination Boxes' strategy has great potential for huge rewards but depends heavily on luck. While the speaker didn’t get a significant payout, they enjoyed the unique gameplay, awarding it an 'A tier' rating with the possibility of 'S tier' for luckier players.

💎 Harbinger Strat and Farming T7 Maps

The 'Harbinger' strategy is praised for its consistent shard drops, easy looting, and solid returns, making it a reliable 'A tier' option. The T7 map farming strategy, while profitable, requires extensive bulk trading to extract its value, which can be tedious, leading to a 'B tier' rating due to the associated effort in managing the trades.

🌀 Simulacrums and Harvest Crop Rotation

Simulacrums, though consistent in providing currency, are boring and lack fun gameplay elements, resulting in an 'E tier' rating. On the other hand, the 'Harvest Crop Rotation' strategy involves more planning and decision-making, offering a decent profit (around 12 divines per hour) and easy trading opportunities. Its complexity and need for a strong character places it in 'B tier,' although it could be 'A tier' for those who enjoy more strategic gameplay.

💀 Failed Diff Card Farming and Ultimatum Strategy

The 'Diff Card Farming without Rolling Boxes' strategy was an overall failure, earning an 'F tier' rating for being tedious and barely profitable. Similarly, the 'Ultimatum' strategy proved to be the worst, with high investment and poor divine rolls, continuing its poor performance from the previous league. The speaker rates it 'F tier' as well, highlighting its low returns and frustrating gameplay.

📦 Stack Deck Farming and Heist Strategy

The 'Stack Deck Farming' strategy is highlighted as a consistent and simple money maker, offering instant liquidity for the items collected and minimal reliance on RNG, making it an 'S tier' strategy. The 'Heist' strategy, while tedious to set up, is highly rewarding once it’s running smoothly, with the potential for huge profits even without high-value drops. This too earns an 'S tier' rating, especially for players who enjoy heist mechanics.

🎉 Closing Thoughts and Invitation to Subscribe

The speaker concludes by recapping the 14 strategies tested and encourages viewers to try them based on their play style. The video ends with an invitation to subscribe to the channel for more strategy videos in the future. The speaker also references past content and thanks viewers for their support, with a light-hearted remark about running out of buttons to click.

Mindmap

Keywords

💡S-tier strategies

S-tier strategies refer to the most effective and efficient strategies in the game 'Path of Exile'. In the context of the video, these are the top-performing methods for gaining experience, items, or currency within the game. The narrator mentions that they have tested various strategies and ranked them based on enjoyment and difficulty per hour, with 'S-tier' being the highest rank. An example from the script is the 'Expedition' strategy, which is described as an 'S-tier' strategy because of its high efficiency and enjoyment.

💡Settlers of Kalguur

Settlers of Kalguur is a league in the game 'Path of Exile'. A league in this context is a temporary event or a set of rules that change the gameplay experience for a period. The video discusses various strategies specifically within this league, highlighting how different strategies perform under the unique conditions of the Settlers of Kalguur league.

💡Atlas

In 'Path of Exile', the Atlas is a map that represents the game world. The script mentions that 12 out of the 14 strategies tested are 'Atlas strats', which means they involve exploring and utilizing the Atlas map in some way. These strategies could involve map completion, map mods, or specific map mechanics.

💡Diff per hour

Diff per hour stands for 'difficulty per hour' and is a metric used to measure the efficiency of a strategy in terms of the challenge faced versus the time spent. The video uses this metric to rank strategies, with higher values indicating more challenging or rewarding gameplay within an hour. For example, the 'Expedition' strategy is noted to have a high diff per hour value.

💡Divine per hour

Divine per hour is a measure of how many Divine Orbs (a valuable currency in the game) can be obtained in an hour using a particular strategy. It is used as an indicator of the profitability of a strategy. The video mentions that the Divine per hour value is displayed on the video thumbnails to give viewers an idea of the potential rewards of each strategy.

💡Boot deev

Boot deev is mentioned as a sponsor of the video. It is an online platform for learning backend development. The script includes a promotion for Boot deev, offering a discount for viewers using a specific code. This is an example of how content creators often partner with brands to support their work.

💡Ambush

Ambush is a type of encounter in 'Path of Exile' where players must defeat a group of enemies that ambush them. The video discusses an 'Ambush' strategy, noting that it was not very effective due to the low value of the Ambush reward at the time of testing. This illustrates how in-game economy and balance can affect strategy viability.

💡Gigantify

Gigantify is a mechanic in 'Path of Exile' where monsters are enlarged and become more powerful. The script mentions a 'Gigantify Rogue Exiles' strategy, which involves dealing with these larger, tougher enemies. It highlights the risk and reward aspect of such strategies, as they can yield great rewards but also pose a significant challenge.

💡Harbinger

Harbinger is a type of map in 'Path of Exile' where players collect specific items called shards. The video describes a 'Harbinger' strategy, which involves farming these shards for profit. It is noted as a reliable method for obtaining various types of shards, making it a solid choice for players looking for consistent gains.

💡Simulacrum

Simulacrum is a type of map in 'Path of Exile' where players can obtain valuable currency and items. The video discusses a 'Simulacrum' strategy, noting that while it is not particularly fun or exciting, it provides consistent income. This reflects a common trade-off in gaming between enjoyable gameplay and efficient progress.

💡Heist

Heist is a league mechanic in 'Path of Exile' where players perform heists to gain rewards. The video describes a 'Heist' strategy, which involves setting up and running heists for profit. Despite the initial setup being tedious, the strategy is ranked as an 'S-tier' due to its high rewards and efficient gameplay once set up.

Highlights

Welcome to the 'Base or Cringe' tier list for the Settlers of Kalguur league edition.

14 different strategies have been tested, with 12 being Atlas strategies and 2 non-Atlas.

The tier list will be based on enjoyment and difficulty per hour.

Editor has added difficulty per hour values on the thumbnails for the first time.

The first strategy discussed is an all-in or almost all-in strategy which was enjoyable but not quite S-tier.

The second strategy was a cheap Ambush, which was not very successful, rated as D or E-tier.

Expedition is considered a giga S-tier strategy with high Divine per hour.

The skittering delirium Farm was not great due to the time investment and was rated as C-tier.

Gigantify Rogue Exiles was fun but risky, rated around B-tier.

Rolling divination boxes has insane potential but depends on luck, rated between A and B.

Harbinger is a reliable and solid A-tier strategy.

The first t7 strategy involved farming thousands of maps, rated as B-tier due to trading requirements.

Simulacrums were boring but consistent money, rated as E-tier.

Harvest crop rotation was a brainy strategy with good trading ease, rated as B-tier.

Diff card farming without rolling boxes was a terrible strategy, rated as F-tier.

Ultimatum was the worst strategy with an F-tier rating.

Stack deck farming was a consistent money maker and fun, rated as S-tier.

Heist was surprisingly an S-tier strategy despite the setup being not fun.