8-mod mapping with Harbingers - Atlas strategies - Based or cringe? - PoE #875

Empyriangaming
21 Aug 202419:26

TLDRIn this video, the player explores the Harbinger Atlas strategy in Path of Exile, focusing on eight-mod Beach maps for efficient farming. They discuss the shift from scarabs to fractured shards and the benefits of using Harbinger Scarabs over Obelisk Scarabs. The player shares their experience with map mods, loot collection techniques, and provides a detailed analysis of profit from maps, scarabs, and gold gained over 50 maps, concluding that the strategy is reliable and efficient.

Takeaways

  • ๐ŸŒ The video discusses an Atlas strategy using Harbingers on eight mod Beach maps for farming.
  • ๐Ÿ”„ Scarabs have changed mechanics, no longer providing full mirrors but instead fractured shards.
  • ๐Ÿ—บ๏ธ The choice of Beach maps is due to their layout being conducive to farming.
  • ๐Ÿ’  Harbingers are expected to spawn 12.3 times per map, with the aim to have all loot drop at once for efficiency.
  • ๐Ÿž The video tests an Obelisk Scarab that spawns additional obelisks for more shard drops.
  • ๐Ÿงญ All maps are eight mod with over 40 pack size, which is crucial for scaling Harbinger loot.
  • ๐Ÿšซ The strategy avoids mechanics like Breach, Abyss, Expedition, and Legion to streamline gameplay.
  • ๐Ÿ“ˆ The video tracks the number of fracturing shards and the time taken to farm to measure efficiency.
  • ๐Ÿ’ฐ The strategy's success is measured by the amount of currency earned per hour, specifically Divine Orbs.
  • ๐ŸŽฎ The presenter shares a loot method using the scroll wheel for faster collection.
  • ๐Ÿ“Š The video concludes with a profit analysis, showing earnings from maps, scarabs, and gold over 50 maps.

Q & A

  • What is the main focus of the video?

    -The video is focused on testing an Atlas of Worlds strategy in the game Path of Exile, specifically using Harbingers and Scarabs on eight mod Beach maps for farming.

  • Why did the player choose Beach maps?

    -The player chose Beach maps because of their nice layout, which allows for open farming with less clutter.

  • What is the significance of having 12.3 Harbingers in every map?

    -Having 12.3 Harbingers in every map increases the chances of obtaining more Scarab drops, which in turn can lead to more loot and currency.

  • What is the benefit of using the Obelisk Scarab?

    -Using the Obelisk Scarab spawns additional Obelisks that drop more shards upon being killed, providing better value compared to a single Harbinger Scarab.

  • Why does the player prefer to have all loot drop at the end instead of picking up shards individually?

    -The player prefers all loot to drop at the end to avoid the time-consuming process of picking up multiple chaos shards at a time.

  • What is the player's strategy for dealing with loot?

    -The player uses the scroll wheel to pick up loot in the middle of a pile, which is a faster method than turning off the loot overlay and clicking individually.

  • What is the importance of pack size in this strategy?

    -Pack size is crucial in this strategy as it is the primary way to scale the amount of loot obtained; the player targets maps with pack sizes of 40 or above.

  • Why does the player choose to block certain Atlas mods like Breach, Abyss, Expedition, and Legion?

    -Blocking these mods prevents unwanted mechanics from spawning or dropping, which could negatively impact the farming efficiency.

  • What is the player's opinion on the value of running Beyond mods in this strategy?

    -The player believes that the value of running Beyond mods is not great due to the poor tainted currency prices, but it's an option if one doesn't want to deal with Scarab mechanics.

  • How does the player feel about the time it takes to farm with this strategy?

    -The player emphasizes that the focus should be on farming currency per hour, and while some might find the process tedious, it can be enjoyable if one values efficient gameplay.

  • What is the player's final verdict on the Harbinger strategy?

    -The player concludes that the Harbinger strategy is 'pretty based' and provides decent numbers, making it a reliable and efficient farming strategy.

Outlines

00:00

๐ŸŒŠ Harbinger Scarab Farming in Path of Exile

The speaker discusses a Path of Exile strategy focused on farming Harbinger Scarabs for currency. They mention changes to the game mechanics, such as the removal of full mirrors and the introduction of fractured shards. The speaker prefers Beach maps for their layout and plans to have 12.3 Harbingers per map. They also discuss the use of Obelisk Scarabs, which spawn additional obelisks that drop shards upon being killed. The strategy involves using red alters to avoid fishing for divine altars and blocking certain league mechanics to increase the chance of specific Scarabs spawning. The speaker emphasizes the importance of pack size over quantity and rarity of items dropped and shares their approach to looting for efficiency.

05:01

๐ŸŽฎ Efficient Loot Collection in Path of Exile

The speaker addresses the audience with a demonstration of an efficient method for looting in Path of Exile. They compare their method of using the scroll wheel to click and trigger loot on and off to the common suggestion of turning off loot visuals and clicking on piles. The speaker argues that their method is faster, especially when the loot is neatly piled up. They also discuss personal preferences in gameplay, suggesting that different strategies appeal to different players based on what they find enjoyable or efficient. The speaker reflects on various strategies they've tested, including Shrine runs and Expeditions, and shares their thoughts on the fun and tedious aspects of each.

10:04

๐Ÿ“Š Analyzing Farming Results in Path of Exile

The speaker reviews the results of their farming strategy in Path of Exile, detailing the number of maps found and the value of items obtained. They discuss the process of sorting through loot, removing low-tier maps, and calculating profits. The speaker also considers the costs of the strategy, including the price of Scarabs and map devices, and calculates the overall profit in chaos orbs. They conclude that despite some expenses, the strategy yielded a positive profit and a decent amount of gold per hour.

15:05

๐Ÿ’ฐ Profitability and Gold Gain from Harbinger Strategy

The speaker concludes the video by summarizing the profitability of the Harbinger Scarab farming strategy. They calculate the total chaos orbs earned and convert this to divine orbs, providing a per-map and per-hour rate of profit. The speaker also mentions the amount of gold gained during the maps and compares the strategy to other mapping strategies. They reflect on the simplicity of the strategy, the reliability of Harbingers for farming, and thank the viewers for watching.

Mindmap

Keywords

๐Ÿ’กHarbingers

Harbingers are a type of enemy in the game Path of Exile. They are associated with specific mechanics that spawn additional enemies or objects when killed. In the context of the video, the player is using Harbingers as a farming strategy on maps to generate loot. The player mentions having '12.3 harbingers in every map' to maximize the number of Harbingers spawned, which is a core part of the strategy being tested.

๐Ÿ’กScarabs

Scarabs in Path of Exile are a type of map mechanic that can be added to maps to modify their behavior and rewards. The player discusses using different types of Scarabs, such as 'Obelisk Scarab' and 'Harbinger Scarab', to increase the quantity of loot dropped, particularly shards. The strategy involves managing how these Scarabs affect the map and the efficiency of farming for shards.

๐Ÿ’กShards

Shards in Path of Exile are a type of currency item that can be used to modify the properties of maps. The player mentions farming 'a lot of shards on eight mod Beach maps', indicating that the goal is to gather these shards as a form of currency. The discussion around shards is tied to the efficiency of the farming strategy being tested.

๐Ÿ’กMap mods

Map mods refer to the various modifiers that can be applied to maps in Path of Exile, which change the map's layout, enemy composition, and rewards. The script mentions 'eight mod Beach maps', emphasizing the importance of map modifiers in maximizing the rewards from the maps being farmed.

๐Ÿ’กPack size

Pack size refers to the number of monsters that spawn on a map in Path of Exile. The player states that 'pack size is the only way to scale harbinger', meaning that increasing the pack size increases the potential rewards from Harbingers. This is a key aspect of optimizing the farming strategy.

๐Ÿ’กAtlas

The Atlas is a meta-game area in Path of Exile that represents a large map comprising various tiers of maps. The player is 'all Harbinger all map', indicating a focus on maps with the Harbinger modifier across all tiers of the Atlas. This shows the player's strategy for map selection to maximize rewards.

๐Ÿ’กScarab Alters

Scarab Alters are a type of map modifier that can be applied to increase the spawn rate of Scarabs on maps. The player mentions 'increasing the chance of ambushed scarabs Harbinger, scarabs carto scarabs and Essence scarabs', which are all types of Scarab Alters. This is part of the strategy to increase the number of Scarabs and, consequently, the loot dropped.

๐Ÿ’กBeyond

Beyond is a type of map modifier in Path of Exile that adds additional end-game content to maps. The player discusses the option to add Beyond mods for additional points, but decides against it due to the 'tainted currency prices'. This decision reflects a consideration of the strategy's overall efficiency and profitability.

๐Ÿ’กDivine orbs

Divine orbs are a high-value currency item in Path of Exile. The player mentions 'Divine per hour is the only metric that matters', indicating that the primary goal of the strategy is to maximize the number of Divine orbs obtained per hour of gameplay. This reflects the focus on efficiency and profitability in the farming strategy.

๐Ÿ’กLoot

Loot in Path of Exile refers to the items, currency, and resources obtained from defeating enemies and completing maps. The player discusses various types of loot, such as 'chaos shards' and 'currency per hour', emphasizing the importance of managing loot collection to maximize profit. The video also includes a demonstration of different methods for looting items quickly.

๐Ÿ’กStrat

Strat is short for 'strategy' and refers to the player's approach to gameplay in Path of Exile. The video is titled 'Atlas Strat testing', indicating that it is focused on testing and evaluating different strategies for farming maps. The player discusses various aspects of the strategy, such as map selection, modifiers, and loot management.

Highlights

Testing the Harbinger Atlas Strategy in Path of Exile for efficient farming.

Scarabs no longer provide full mirrors; instead, they drop fractured shards.

The choice of Beach maps for their layout and ease of farming.

12.3 Harbingers are expected to spawn in every map.

Testing the Obelisk Scarab for its additional obelisks and shard drops.

Loot is spread out, requiring efficient collection methods.

All maps are eight mod with over 40 pack size to scale Harbinger loot.

Red alters are chosen to avoid divine altars that could disrupt the build.

Blocking Breach, Abyss, Expedition, and Legion mechanics for consistent farming.

Increasing the chance of ambushed scarabs, Harbinger scarabs, carto scarabs, and Essence scarabs.

Scarab strategy can be skipped for Beyond mapping for different playstyles.

Demonstrating an efficient loot collection method using the scroll wheel.

Discussing the importance of enjoying the gameplay loop in choosing an Atlas strategy.

The video aims to test and demonstrate the viability of the Harbinger strategy.

The impact of the video on Harbinger prices is expected to be minimal.

The strategy is straightforward, requiring little thought beyond clicking alters and killing Harbingers.

Results show a profit of 7,520 chaos orbs over 50 maps.

The strategy yields a profit of 0.85 divine orbs per map.

The farming rate is approximately 12.8 divine orbs per hour.

Gold gain from the maps is around 400k gold per hour.

Harbinger strategy is considered 'pretty based' with decent numbers and efficiency.